Category: 3 D Graphics

MEL Scripting for Maya Animators by Mark R. Wilkins, Chris Kazmier

By Mark R. Wilkins, Chris Kazmier

Studying the best way to release Maya's robust programming features could be a daunting job if you are no longer a programmer. even supposing the package's programming language, MEL (Maya Embedded Language), is simple to profit, almost all on hand guide assumes that the reader has a few programming background-that is, previously. You carry on your arms the 1st MEL educational written specifically for non-programmers. MEL Scripting for MAYA Animators will speedy express any consumer easy methods to transcend Maya's integrated instruments to create personalized suggestions, formerly obtainable basically to programmers. With this ebook, animators, artists, video game builders, visible results builders, and technical administrators will grasp Maya's basics from ''under the hood;'' then easy methods to automate initiatives, customize person interfaces, construct customized instruments, and clear up difficulties, by means of changing into knowledgeable within the MEL scripting language-all with out programming adventure required! * particularly addresses Maya clients who are looking to increase MEL scripts * Teaches basically these programming options essential to studying MEL * Demonstrates rankings of functional examples illustrating recommendations to concrete difficulties * exhibits the right way to make sure which difficulties are most sensible solved utilizing MEL * Addresses the wishes of skilled programmers wishing to benefit MEL purposes * presents various code segments and Maya scene documents at www.melscripting.com

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Deconstructing the Elements with 3ds Max: Create Natural by Pete Draper

By Pete Draper

Get the main sensible results from 3ds Max with no need to spend extra on plug-ins!Boost your results skill-set with this 3ds Max workshop. instructional classes offer you hands-on event in developing practical fireplace, earth, air and water results. up to date to illustrate construction concepts appropriate for any model of 3ds Max, this new version is co-published via Autodesk Media and leisure, and contains new tutorials on coming into the Earth's surroundings, glaciers, lava eruptions and a Badlands panorama.

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3D Computer Graphics : A Mathematical Introduction with by Samuel R. Buss

By Samuel R. Buss

This advent to 3D special effects emphasizes basics and the math underlying special effects, whereas additionally masking programming suggestions utilizing OpenGL, a platform-independent photos programming atmosphere. The minimum necessities make it compatible for self-study or to be used as a sophisticated undergraduate or introductory graduate textual content because the writer leads step by step from the fundamentals of adjustments to complex themes similar to animations and kinematics. Accompanying software program, together with resource code for a ray tracing software program package deal, is offered freely from the book's website.

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The Essentials of CAGD by Gerald Farin, Dianne Hansford

By Gerald Farin, Dianne Hansford

Placing the G into CAGD, the authors supply a much-needed functional and simple creation to computer-aided geometric layout. This ebook may also help readers comprehend and use the weather of computer-aided geometric layout, curves and surfaces, with no the mathematical luggage that's beneficial just for extra complicated paintings. even though purely minimum heritage in arithmetic is required to appreciate the bookís options, the ebook covers an awesome array of issues corresponding to Bezier and B-spline curves and their corresponding surfaces, subdivision surfaces, and NURBS (Non-Uniform Rational B-Splines). additionally incorporated are concepts comparable to interpolation and least squares tools.

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3D computer vision: efficient methods and applications by Christian Wöhler

By Christian Wöhler

This booklet presents an advent to the rules of third-dimensional machine imaginative and prescient and describes fresh contributions to the sector. Geometric equipment contain linear and package adjustment dependent methods to scene reconstruction and digital camera calibration, stereo imaginative and prescient, aspect cloud segmentation, and pose estimation of inflexible, articulated, and versatile gadgets. Photometric concepts evaluation the depth distribution within the picture to deduce 3-dimensional scene constitution, whereas real-aperture techniques make the most the habit of the purpose unfold functionality. it truly is proven how the mixing of numerous equipment raises reconstruction accuracy and robustness. purposes eventualities comprise business caliber inspection, metrology, human-robot-interaction, and distant sensing.

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LightWave 3D 8 Texturing (Wordware Game and Graphics by Leigh van der Byl

By Leigh van der Byl

Bought this publication three yrs in the past. every little thing you want to find out about texturing is in one book.
Dealing with UV maps, photoshop ideas, hand painted and photo map textures. upload lifestyles and realism
to your characters through the top of the ebook. the writer works within the so, you are studying from a professional.

Thanks Leigh van der Byl

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Sams Teach Yourself Google SketchUp 8 in 10 Minutes by Steven Holzner

By Steven Holzner

Kurzbeschreibung

Sams educate your self Google SketchUpa eight in 10 mins Steven Holzner Sams train your self Google SketchUp eight in 10 mins provides basic, functional solutions in case you want speedy effects. through operating via its 10-minute classes you will research all you can use Google's loose SketchUp eight to create pro-quality 3D types of essentially something! guidance indicate shortcuts and suggestions Cautions assist you steer clear of universal pitfalls Notes supply additional info 10 mins is all you want to the best way to! * speedy wake up and working with SketchUp eight * Draw easy figures with the Rectangle, Circle, Polygon, and Arc instruments * Create freehand drawings of any form * include textual content into your models--even 3D textual content * Convert second versions to 3D utilizing Push/Pull, circulation, Rotate, and different instruments * regulate your view of 3D gadgets with Orbit, Pan, and Zoom * effectively degree lengths and angles * Create development courses with Tape degree, Dimensioning, and the Protractor * manage your types into elements and teams * Paint SketchUp items in practical shades * Scale your versions just by dragging your mouse * Use the cutting edge Follow-Me software to quick create complicated 3D types * immediately repeat edges and surfaces at offsets from the unique * Draw cross-sections via any floor class: photos & layout Covers: Google SketchUp eight loose variation consumer point: starting

Über den Autor

Steven Holzner is the award-winning writer of greater than a hundred books, focusing on on-line subject matters comparable to Google Buzz, Gmail, and extra. he is been a contributing editor of laptop journal and has really expert in on-line computing for a few years. His books have bought greater than 2.5 million copies and feature been translated into 18 languages. Steve graduated from MIT and earned his PhD at Cornell. he is been a really well known member of the school at either MIT and Cornell, instructing hundreds of thousands of scholars through the years. He additionally runs his personal software program corporation and teaches weeklong sessions to company programmers round the kingdom.

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Autodesk Inventor 2012 and Inventor LT 2012 Essentials by Thom Tremblay

By Thom Tremblay

Crucial advisor to studying Autodesk Inventor and Inventor LTThe new necessities books from Sybex are appealing, task-based, full-color Autodesk legitimate education courses that assist you wake up to hurry on Autodesk issues fast and simply. Inventor necessities completely covers center positive factors and capabilities of Autodesk's industry-leading 3D mechanical layout software program, educating you what you must turn into quick effective with the software.By following the book's transparent causes, useful tutorials, and step by step routines, you are going to conceal the entire bases. issues contain drawing, modeling components, growing assemblies, operating with plastic and sheet steel components, automating methods with iLogic, and masses extra. even if you are an aspiring production clothier or simply brushing up at the fundamentals, this can be the basic grounding you would like in Autodesk Inventor.Covers Autodesk Inventor 2012 and Inventor 2012 LT basics, so that you develop into speedy efficient with the softwareUses user-friendly motives and real-world, hands-on routines and tutorials to coach the software's middle positive aspects and functionsHelps you boost the talents you will have all through a regular workflow, even if you are a newbie or a more matured person brushing up at the basicsPrepares you for the Autodesk Inventor qualified affiliate tests and can be an Autodesk professional education GuideFrom home equipment to airplanes, from furnishings to autos, you could layout it utilizing Autodesk Inventor and this crucial advisor.

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3-D Computer graphics. Mathematical introduction with OpenGL by Medhat H. Rahim

By Medhat H. Rahim

This electronic record is a piece of writing from tuition technological know-how and arithmetic, released by means of tuition technology and arithmetic organization, Inc. on March 1, 2009. The size of the item is 692 phrases. The web page size proven above relies on a standard 300-word web page. the object is brought in HTML structure and is offered instantly after buy. you could view it with any internet browser.
Citation Details
Title: three-D special effects: A Mathematical creation with OpenGL.(Book review)
Author: Medhat H. Rahim
Publication: institution technological know-how and arithmetic (Magazine/Journal)
Date: March 1, 2009
Publisher: university technological know-how and arithmetic organization, Inc.
Volume: 109 factor: three web page: 183(2)
Article kind: e-book review
Distributed via Gale, part of Cengage studying

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Learning Autodesk 3ds Max Design 2010: Essentials by Autodesk

By Autodesk

Studying Autodesk 3ds Max 2010 layout necessities is an excellent end-to-end reference that gives clients with whole details on the entire positive aspects and techniques to be had within the most recent model of 3ds Max layout, in order that clients can easy methods to use 3ds Max Design confidently in a creation setting. each one bankruptcy deals a chain of classes - which introduce the practical components of Max Design and pass over all linked good points (with examples), after which a lab (which demonstrates a pragmatic software of the lesson). jointly, all the classes carry and sound and whole method of revealing the features, positive aspects, and rules of 3ds Max 2010 Design. New Bonus part on MaxScript protecting recommendations for automating repetitive initiatives and customizing 3ds Max Design to make you extra efficient. The DVD comprises venture Scene & help files, 3 bonus chapters and four bonus labs (an extra 370 pages of 3ds Max layout thoughts) with free versions & texture maps from faster Squid (a $188 value), and a hyperlink to an ordeal model of Sketchbook professional.

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