3DTV: Processing and Transmission of 3D Video Signals by Anil Fernando

By Anil Fernando

A novel and well timed primer to the 3DTV procedure chain from trap to display

This e-book examines all points of the 3DTV chain, from trap to display.  It is helping the reader know about the major concerns for 3DTV technology.  It additionally offers with a structures point appreciation of 3DTV structures, and an knowing of the basic rules in the back of each one a part of the chain.  on the finish of every bankruptcy, the writer presents assets the place readers can examine extra concerning the know-how coated (e.g. extra centred textual content books, key magazine papers, and key criteria contributions).

  • Provides a primary and systematic creation and outline of 3DTV key options, which building up the full 3DTV approach from catch to client viewing on the home.
  • Addresses the short relocating box of 3D screens that is attracting expanding curiosity from and academia.
  • Concepts within the ebook may be illustrated utilizing diagrams and instance photographs of processed 3D content.  The 3D content material might be offered as 2nd photographs within the book.
  • Authors to host web site offering tips to additional info on the internet, freely on hand instruments which might let readers to scan with coding video, simulate its transmission over networks, play it again in 3D, and degree the standard and hyperlinks to big information and advancements within the field.

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Extra info for 3DTV: Processing and Transmission of 3D Video Signals

Example text

However, there are a number of drawbacks associated with this representation. The disadvantages and possible solutions are as follows: 22 3DTV • The quality of the rendered stereoscopic views depends on the accuracy of the per-pixel depth values. Therefore, the effects of compression and transmission of depth maps on the perceived quality need to be carefully considered (see Chapter 6). • Objects that are visible in the rendered left and right views may be occluded in the original view. 9. This phenomenon is also known as exposure and dis-occlusion in Computer Graphics (CG) [38].

Finally, depth extraction techniques are considered, which are essential for generating content in the Multi-view Video plus depth (MVD) format. 1 3D Scene Representation Formats and Techniques Before considering the technologies and approaches for 3D video capture, we should review the scene representation formats and consider what kind of data is required for each format. 1 summarizes this information and 3DTV: Processing and Transmission of 3D Video Signals, First Edition. Anil Fernando, Stewart T.

Depth estimation errors can cause significant visual artefacts in the rendered video. Therefore, multi-view video itself cannot always provide good quality free-viewpoint rendering, particularly if the inter-camera baselines are large. Multi-View plus Depth (MVD) is an extension of both the multi-view video format and the video-plus-depth format. It consists of N colour texture viewpoints and N corresponding per-pixel depth map sequences. The inclusion of depth extends the free-viewpoint navigation range [41, 42], as well as smoothness of scene navigation.

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