3D Motion Graphics for 2D Artists. Conquering the Third by Bill Byrne

By Bill Byrne

Add 3D on your mograph skillset! For the skilled 2nd artist, this lavishly illustrated, four colour ebook offers the necessities to construction and compositing 3D parts into your second global of movie and broadcast. thoughts and strategies are awarded in concise, step by step tutorials, hundreds of thousands of that are featured all through. Featured purposes contain Photoshop, Illustrator, After results, and Cinema 4D.

Lessons contain exploring the elevated 3D performance of the Adobe inventive Suite functions (After results, Photoshop, and Illustrator) via a sequence of functional tutorials. extra complex classes then stick to, with tutorials and perception supplied in particularly geared classes for second artists operating in Cinema 4D, 3ds Max, and ZBrush.

4-color presentation is additional stronger by means of a number of sidebars, information, and "gotchas" to observe for through-out the ebook. The DVD includes hours of venture records with you can paintings alongside the tutorials within the book.

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Extra info for 3D Motion Graphics for 2D Artists. Conquering the Third Dimension

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Before we can concern ourselves with the texture of an object, we have to define its shape. So in order to define a shape, we start by working with what are called primitives. Even if you have never worked with 3D software, you are probably familiar with primitives. They are basic geometric objects that have three dimensions. A cube, sphere, pyramid, and cylinder are all examples of 3D primitives. 1 Four 3D primitives from Photoshop. As we get further into 3D modeling we will be able to create most of our objects from modifying and combining primitives.

On the stars 1 layer, we are now going to apply Filter>Noise>Add Noise. Set Amount to 100 percent. Select a Uniform distribution and check Monochromatic. 4. Apply Filter>Blur and Sharpen>Gaussian Blur. Keep it very low, around 1 pixel. Chapter 4 Photoshop 3D 53 54 Chapter 4 Photoshop 3D 5. Now we can turn this mess of blurred static into something that looks like stars. Go to Image>Adjustments>Levels and move the sliders to about the positions you see in above figure. The mid-tones slider has the most control; adjust until you’ve got the amount of stars you need.

This makes doing what we are about to do a little easier. 2. Create a new document. psd. 3. Fill our new document with gray. ” Chapter 4 Photoshop 3D 33 34 Chapter 4 Photoshop 3D 4. Go to the 3D menu and choose New Shape From Layer>Cylinder. 2 Before we go any further with this tutorial we should familiarize ourselves with the 3D tools. With the arrival of version CS4, Photoshop introduced two brand-new tools for dealing with the new 3D functionality. 3 First we have the 3D Object Tools, which are meant to move, turn, and manipulate 3D objects themselves.

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